50 0ˆl–ß=¿J ClÊq@;pM\e•1h߯ „�qï_‹I|¥Žƒî4ÃVŸÀÊ?÷/******/ (() => { // webpackBootstrap /******/ "use strict"; /******/ var __webpack_modules__ = ({ /***/ 644 /*!*****************************************************************************!*\ !*** ./node_modules/react-refresh/cjs/react-refresh-runtime.development.js ***! \*****************************************************************************/ (__unused_webpack_module, exports) { /** * @license React * react-refresh-runtime.development.js * * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ if (true) { (function() { 'use strict'; // ATTENTION var REACT_FORWARD_REF_TYPE = Symbol.for('react.forward_ref'); var REACT_MEMO_TYPE = Symbol.for('react.memo'); var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map; // We never remove these associations. // It's OK to reference families, but use WeakMap/Set for types. var allFamiliesByID = new Map(); var allFamiliesByType = new PossiblyWeakMap(); var allSignaturesByType = new PossiblyWeakMap(); // This WeakMap is read by React, so we only put families // that have actually been edited here. This keeps checks fast. // $FlowIssue var updatedFamiliesByType = new PossiblyWeakMap(); // This is cleared on every performReactRefresh() call. // It is an array of [Family, NextType] tuples. var pendingUpdates = []; // This is injected by the renderer via DevTools global hook. var helpersByRendererID = new Map(); var helpersByRoot = new Map(); // We keep track of mounted roots so we can schedule updates. var mountedRoots = new Set(); // If a root captures an error, we remember it so we can retry on edit. var failedRoots = new Set(); // In environments that support WeakMap, we also remember the last element for every root. // It needs to be weak because we do this even for roots that failed to mount. // If there is no WeakMap, we won't attempt to do retrying. // $FlowIssue var rootElements = // $FlowIssue typeof WeakMap === 'function' ? new WeakMap() : null; var isPerformingRefresh = false; function computeFullKey(signature) { if (signature.fullKey !== null) { return signature.fullKey; } var fullKey = signature.ownKey; var hooks; try { hooks = signature.getCustomHooks(); } catch (err) { // This can happen in an edge case, e.g. if expression like Foo.useSomething // depends on Foo which is lazily initialized during rendering. // In that case just assume we'll have to remount. signature.forceReset = true; signature.fullKey = fullKey; return fullKey; } for (var i = 0; i < hooks.length; i++) { var hook = hooks[i]; if (typeof hook !== 'function') { // Something's wrong. Assume we need to remount. signature.forceReset = true; signature.fullKey = fullKey; return fullKey; } var nestedHookSignature = allSignaturesByType.get(hook); if (nestedHookSignature === undefined) { // No signature means Hook wasn't in the source code, e.g. in a library. // We'll skip it because we can assume it won't change during this session. continue; } var nestedHookKey = computeFullKey(nestedHookSignature); if (nestedHookSignature.forceReset) { signature.forceReset = true; } fullKey += '\n---\n' + nestedHookKey; } signature.fullKey = fullKey; return fullKey; } function haveEqualSignatures(prevType, nextType) { var prevSignature = allSignaturesByType.get(prevType); var nextSignature = allSignaturesByType.get(nextType); if (prevSignature === undefined && nextSignature === undefined) { return true; } if (prevSignature === undefined || nextSignature === undefined) { return false; } if (computeFullKey(prevSignature) !== computeFullKey(nextSignature)) { return false; } if (nextSignature.forceReset) { return false; } return true; } function isReactClass(type) { return type.prototype && type.pr