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     !ˆÆÉ„¿Å¿Ë *¥    !/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_STATIC_CALL_H
#define _LINUX_STATIC_CALL_H

/*
 * Static call support
 *
 * Static calls use code patching to hard-code function pointers into direct
 * branch instructions. They give the flexibility of function pointers, but
 * with improved performance. This is especially important for cases where
 * retpolines would otherwise be used, as retpolines can significantly impact
 * performance.
 *
 *
 * API overview:
 *
 *   DECLARE_STATIC_CALL(name, func);
 *   DEFINE_STATIC_CALL(name, func);
 *   DEFINE_STATIC_CALL_NULL(name, typename);
 *   DEFINE_STATIC_CALL_RET0(name, typename);
 *
 *   __static_call_return0;
 *
 *   static_call(name)(args...);
 *   static_call_cond(name)(args...);
 *   static_call_update(name, func);
 *   static_call_query(name);
 *
 *   EXPORT_STATIC_CALL{,_TRAMP}{,_GPL}()
 *
 * Usage example:
 *
 *   # Start with the following functions (with identical prototypes):
 *   int func_a(int arg1, int arg2);
 *   int func_b(int arg1, int arg2);
 *
 *   # Define a 'my_name' reference, associated with func_a() by default
 *   DEFINE_STATIC_CALL(my_name, func_a);
 *
 *   # Call func_a()
 *   static_call(my_name)(arg1, arg2);
 *
 *   # Update 'my_name' to point to func_b()
 *   static_call_update(my_name, &func_b);
 *
 *   # Call func_b()
 *   static_call(my_name)(arg1, arg2);
 *
 *
 * Implementation details:
 *
 *   This requires some arch-specific code (CONFIG_HAVE_STATIC_CALL).
 *   Otherwise basic indirect calls are used (with function pointers).
 *
 *   Each static_call() site calls into a trampoline associated with the name.
 *   The trampoline has a direct branch to the default function.  Updates to a
 *   name will modify the trampoline's branch destination.
 *
 *   If the arch has CONFIG_HAVE_STATIC_CALL_INLINE, then the call sites
 *   themselves will be patched at runtime to call the functions directly,
 *   rather than calling through the trampoline.  This requires objtool or a
 *   compiler plugin to detect all the static_call() sites and annotate them
 *   in the .static_call_sites section.
 *
 *
 * Notes on NULL function pointers:
 *
 *   Static_call()s support NULL functions, with many of the caveats that
 *   regular function pointers have.
 *
 *   Clearly calling a NULL function pointer is 'BAD', so too for
 *   static_call()s (although when HAVE_STATIC_CALL it might not be immediately
 *   fatal). A NULL static_call can be the result of:
 *
 *     DECLARE_STATIC_CALL_NULL(my_static_call, void (*)(int));
 *
 *   which is equivalent to declaring a NULL function pointer with just a
 *   typename:
 *
 *     void (*my_func_ptr)(int arg1) = NULL;
 *
 *   or using static_call_update() with a NULL function. In both cases the
 *   HAVE_STATIC_CALL implementation will patch the trampoline with a RET
 *   instruction, instead of an immediate tail-call JMP. HAVE_STATIC_CALL_INLINE
 *   architectures can patch the trampoline call to a NOP.
 *
 *   In all cases, any argument evaluation is unconditional. Unlike a regular
 *   conditional function pointer call:
 *
 *     if (my_func_ptr)
 *         my_func_ptr(arg1)
 *
 *   where the argument evaludation also depends on the pointer value.
 *
 *   When calling a static_call that can be NULL, use:
 *
 *     static_call_cond(name)(arg1);
 *
 *   which will include the required value tests to avoid NULL-pointer
 *   dereferences.
 *
 *   To query which function is currently set to be called, use:
 *
 *   func = static_call_query(name);
 *
 *
 * DEFINE_STATIC_CALL_RET0 / __static_call_return0:
 *
 *   Just like how DEFINE_STATIC_CALL_NULL() / static_call_cond() optimize the
 *   conditional void function call, DEFINE_STATIC_CALL_RET0 /
 *   __static_call_return0 optimize the do nothing return 0 function.
 *
 *   This feature is strictly UB per the C standard (since it casts a function
 *   pointer to a different signature) and relies on the architecture ABI to
 *   make things work. In particular it relies on Caller Stack-cleanup and the
 *   whole return register being clobbe