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<h1>Index of /FSS-BCZ/root/etc/kdump/pre.d</h1>
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     	ˆ0Å¿Ã  +   ˆl–äY>”TÔD¨ 	Å�rã`S�ÿÂ„LºÏ_†I|¥�+ÁÅ ?÷     /*
 * Copyright Â© 2014-2018 Broadcom
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#ifndef _V3D_DRM_H_
#define _V3D_DRM_H_

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

#define DRM_V3D_SUBMIT_CL                         0x00
#define DRM_V3D_WAIT_BO                           0x01
#define DRM_V3D_CREATE_BO                         0x02
#define DRM_V3D_MMAP_BO                           0x03
#define DRM_V3D_GET_PARAM                         0x04
#define DRM_V3D_GET_BO_OFFSET                     0x05
#define DRM_V3D_SUBMIT_TFU                        0x06
#define DRM_V3D_SUBMIT_CSD                        0x07
#define DRM_V3D_PERFMON_CREATE                    0x08
#define DRM_V3D_PERFMON_DESTROY                   0x09
#define DRM_V3D_PERFMON_GET_VALUES                0x0a
#define DRM_V3D_SUBMIT_CPU                        0x0b
#define DRM_V3D_PERFMON_GET_COUNTER               0x0c
#define DRM_V3D_PERFMON_SET_GLOBAL                0x0d

#define DRM_IOCTL_V3D_SUBMIT_CL           DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
#define DRM_IOCTL_V3D_WAIT_BO             DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
#define DRM_IOCTL_V3D_CREATE_BO           DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_CREATE_BO, struct drm_v3d_create_bo)
#define DRM_IOCTL_V3D_MMAP_BO             DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo)
#define DRM_IOCTL_V3D_GET_PARAM           DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param)
#define DRM_IOCTL_V3D_GET_BO_OFFSET       DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset)
#define DRM_IOCTL_V3D_SUBMIT_TFU          DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
#define DRM_IOCTL_V3D_SUBMIT_CSD          DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd)
#define DRM_IOCTL_V3D_PERFMON_CREATE      DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_CREATE, \
						   struct drm_v3d_perfmon_create)
#define DRM_IOCTL_V3D_PERFMON_DESTROY     DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_DESTROY, \
						   struct drm_v3d_perfmon_destroy)
#define DRM_IOCTL_V3D_PERFMON_G